ñü.ævätåřş · avatars.khensu.nu
stream with an avatar.
your face never leaves the device.
Style filters like the cloud apps — ink, toon, pixel, glass — run here, on your GPU. nu.media packs the flat look into fewer bits; nu.network carries the call. Same stream fits AR glasses.
live studio
Pick a style. Start the camera. Nothing is uploaded — the meter is an example of how a stylized nu.media base layer sits under a normal photo encode.
camera off
- style
- ink
- pack estimate
- —
- vs photo hevc
- —
- path
- on device · nu.media base
Frames stay on this device. The meter is an example from frame entropy, not a lab benchmark. On a call, the same look rides a nu.media base layer over nu.network — small enough for AR glasses.
why this beats the cloud styler
- On device. Devut-class apps and Live Styler send frames to a GPU farm. nu.avatars styles locally.
- Smaller bits. Flat colour and edges pack tighter than a photo. The wire budget is the same stealth tick and call tiers as nu.media.
- Private path. Styled video rides encrypted calls on nu.network — not a style CDN that sees your face.
- AR ready. Mesh + style pack, or the stylized base layer, is thin enough for glasses and visionOS.
three pack modes
- Style pack. Style id and optional palette (bytes) plus landmarks each tick. The receiver paints the avatar.
- Stylized base. Camera → style → nu.media half-res base → mixnet or call relays.
- Local style. Unstyled nu.media on the wire; each peer or wearable applies the look.
Detail: dev.khensu.nu/specs/nu-avatars. Codecs: nu.media. Network: nu.network.